Home » Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development by Ernest Pazera
Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development Ernest Pazera

Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development

Ernest Pazera

Published March 1st 2002
ISBN : 9780761530893
Paperback
744 pages
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 About the Book 

Isometric Game Programming with DirectX takes you from zero to DirectX, literally Beginning with game programming basics you will explore such topics as WIN32 programming basics, GDI fundamentals, fonts, regions and bitmaps, DirectDraw, and GameMoreIsometric Game Programming with DirectX takes you from zero to DirectX, literally Beginning with game programming basics you will explore such topics as WIN32 programming basics, GDI fundamentals, fonts, regions and bitmaps, DirectDraw, and Game Logic. Youll then move on to Isometric fundamentals and methodology as well as advanced topics such as Random World Generation and Direct3D.This book is a comprehensive Isometric game programming guide ideal for any serious game developer